Thursday, April 1, 2010

Thursday April 1, 2010

Started 6:00 to 7:50

Entry5# Time

Today I concentrated on the most important skill of animation"timing & spacing". A perfect and simple example of demonstrating timing & spacing is an animation of a bouncing ball.
First you plot out the timing - where you want the ball to hit the ground. So a ball bounces along, and were it hits - the 'boinks' - that's the timing. The impacts - where the ball is hitting the ground - that's the timing of the action, the rhythm of where things happen, where the 'accents' or 'beats' or 'hits' happen.
The spacing is were the ball overlaps itself when its at the slow part of its arc, but when it drops fast, it's spaced further apart. That's the spacing.


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